Ray Tracing
Subcategories
Browse by subcategory.
- 012 linksBrowse
Listings
All links in this category.
Showing 1–4 of 4 editor-approved links.
A simple raytracer in development, it supports the basic features of a raytracer along with multi-threading. Many platforms are supported (Win32, Linux, and iPAQ).
Information about raytracing in general, with a how-to section and an A-Z reference. Technical articles and a gallery of images renderd with the VRWorld4 raytracer developed by the author, and humour.
A PhD thesis in PDF format, introducing new volume graphics concepts. Includes background reviews of volume visualization and graphics. Also includes a specification of the vlib volume graphics API and describes volumetric ray-tracing.
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. By Klaus Mueller and Roger Crawfis.