Text Adventures
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Listings
All links in this category.
Showing 1–41 of 41 editor-approved links.
Public ratings and comments of Interactive Fiction games.
Allows the game to be played on-line via a Java applet, or downloaded to play off-line. Includes release notes.
"Michael Gentry's Anchorhead is very good horror IF; the author has a nice feel for the challenges posed by the genre, and the game is consistently both scary and playable, no small feat." By Duncan Stevens.
Review with spoilers. "Overall, Bad Machine is excellent, most so not for the code-speak, the puzzles, or the plot (such as it is) but for its message." By Sam Kabo Ashwell.
High quality scans of box, circus program, ticket, balloon, and trade card.
"There's real ambition on display here, and the places where everything clicks, it works about as well as anything in IF can possibly work." By Mike Russo.
"This is Infocom's only spy story, and is quite a good game." By Graeme Cree.
PDF file of scanned original game manual.
Reviews from Molley the Mage and Nick Patavalis.
High-quality scans of packaging, manual, shipwreck book, and price list.
Box art, description, game data, review.
Box scans, introduction, specifications and sample transcript.
Reviews, credits, box image, trivia, and other information.
Reviews by Magnus Olsson and Duncan Stevens.
Fan-made resource to Level 9's adventure game 'Knight Orc'. Includes detailed description, review, maps, game, and solution.
Play the original competition release on-line.
Review by John Wood, C. E. Forman, Magnus Olsson, and a lengthy analysis by Duncan Stevens.
High-quality scans of packaging, manual, letters, visitor's guide, and iron-on.
Description, credits, box art, technical specifications, trivia.
Description, box art, package contents, reviews, walkthroughs.
Reviews by Duncan Stevens and Paul O'Brian.
"This, oh my children, is what it's like for characters to come alive."
PDF file of scanned original game manual.
Interview about St. Brides. [Crash magazine]
High-quality scans of box, keychain, map, and newspaper.
"In short: you must play this game." By Jessica Knosh.
"Despite the linearity of the game, its ultimate meaning is entirely in your hands." By Emily Short.
"The game does succeed more often than not in recreating the Infocom feel--usually, though not always, a good thing--and I'm confident it'll push the right buttons." By Duncan Stevens.
Reviews, credits, box image, trivia, and other information.
Reviews by Duncan Stevens and Paul O'Brian.
Author's website. Download free in Z-machine or PC executable format, or play it online with Java.
Scott Adams, creator of the classic computer game "Adventureland," visited the University of Wisconsin--Eau Claire on 03 May 2001. This website offers full-text transcripts and audio downloads of a 2-hr panel.
Brief biography of Stu Galley, author of The Witness, Seastalker, and Moonmist
GamaSutra interviews Emily Short about Savoir-Faire and the craft of interactive fiction.
Mark Prowler's site about the SAGE project.
Game information, box art, and screenshot.
Eamon is a text adventure system with strong RPG elements, originally created for the Apple II. More than 200 games have been created for it.
Focal point for news about Inform.
Review from Crash magazine.
"After all those hours spent playing other people's adventures, the time has come to create some of your own. Thomas Green takes a look at the do-it-yourself package from Gilsoft."
Format for sound and graphics in Z-Machine games. Includes sample C code to get started with.